Polygonal Map Generator (Unreal Engine 4 C++ Plugin)

Polygonal Map Generator

A map generator that uses a delaunay triangulation to generate islands, built in C++ for Unreal Engine 4.

This is a port of the JavaScript code of Red Blob Games’ Polygonal Map Generation for Games. I worked alone on the port.

This port is written in C++ and designed to work in Unreal Engine 4 using the Unreal Engine 4 “Plugin” system. This port works fully with games written in C++ as well as games that use Unreal Engine 4’s “Blueprint” visual scripting language.