An open-souce dungeon generation algorithm utilizing generative grammars, built in C++ for Unreal Engine 4.
A selection of game design projects I’ve released, from game prototypes to open-source tools and plugins.
A map generator that uses a delaunay triangulation to generate islands, built in C++ for Unreal Engine 4.
(Downloadable) The evil Communists have made it into space and are trying to kick the U.S. off of the moon!
(Downloadable) Loot– err, explore a procedurally-generated temple while dodging traps and searching for a jackpot!