Resume
1101 Stevens Ave, Apt 59, Santa Ana, CA, 92707 | Phone: 909-957-1382 | Email: [email protected] |
Projects:
Traps and Treasure – C++ (Unreal Engine 4 Game)
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Developed a free-to-play prototype of a “roguelike” game
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Dungeon generation algorithm adapted from Adventures in Level Design: Generating Missions and Spaces for Action-Adventure Games
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Source code for the implementation can be found on GitHub
Polygonal Map Generation – C++ (Unreal Engine 4 Plugin)
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Created an implementation of Red Blob Games’ “Polygonal Map Generation for Games” procedural island generation algorithm
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Designed as a C++ plugin for Unreal Engine 4
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Has been “starred” more than 100 times on GitHub.
Todoist Integration – Python (Home Assistant Platform)
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Wrote a new platform for the Home Assistant home automation software integrating Todoist
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Code was vetted and met specific style guidelines
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The Pull Request was sent to end users as part of release 0.54
Work Experience:
The Walt Disney Company, Disneyland – Attractions Host
September 2014 – Present
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Safely operated complex attraction systems while responding to sudden changes in a dynamic work environment
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Recognized with over 40 individual “Guest Compliments”
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Named Enchanted Tiki Room’s 2017 “Cast Member of the Year”
Temecula Friday Night Lights – Editor
September 2011 – September 2014
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Volunteered as a journalist, showcasing stories of kids playing “pee-wee” football games in a weekly newsletter
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Became newsletter editor, tasked with training journalists and photographers and staffing games